Take Command! SR20/22 Updates Released

TorqueSim, RealSimGear, and X-Aviation are pleased to announce the release of the following updates for our products:

  • Take Command! SR22 G1000 Series 1.4.0
  • Take Command! SR20 G1000 1.4.0
  • Take Command! SR22 Entegra Series 1.2.0
  • Take Command! SR20 Entegra 1.2.0

These updates consist of a wide variety of improvements and further preparations for X-Plane 12. (This isn’t the X-Plane 12 update, but this is a step towards it. Once X-Plane 12 is released, we will release updates in due course to fully support the new sim at no additional charge to existing customers.

To Update: Download your installer(s) here and re-install!

Don’t have the aircraft already? You can check out the products here:

SR20/22 G1000 1.4.0 Release Notes

New Features:

  • Improved maintenance system with expanded procedures and more detailed readouts to distinguish between states and mechanic actions.
  • Physics model improvements, including addressing the starting behaviors by addressing issues in the fuel priming logic.
  • [T-1675] 3D overhaul for windows and ice visualization system (IVS), which looks much better and should increase sim performance!
  • [T-1619] Proper Instrument Brightness Knob Behavior with G1000 Screen Dimming

Bug Fixes and Improvements:

  • Fixed TKS filter clogs causing too high of pressure rise in TKS system
  • Fixed bugs in fuel refilling
  • Fixed physics state files not showing on Mac
  • [T-1661] Cirrus magnetic compass missing current direction needle
  • [T-1672] Glareshield stitching 2 stitches out of place
  • [T-1677] FMOD improvements and fixes
  • [T-1674] New windows and seals
  • [T-1675] IVS System updates Window icing
  • [T-1670] Missing ice lights
  • [T-1676] Missing inspection panel screws – wing root
  • [T-1673] Mesh clean up (350k triangles removed)
  • [T-1655] Improve stutters by moving asynchronous tasks to separate thread from the main sim.
  • [T-1647] Failures and Maintenance Rework
  • [T-1658] Make UI inspection output scrollable/smaller
  • [T-1662] Add option to disable ELT
  • [T-1663] Custom flaps dataref for FMOD
  • [T-1659] Check batteries for commercial sims
  • [T-1680] Add hardware trigger command for CAPS deployment

SR20/22 Entegra 1.2.0 Release Notes

New Features:

  • Improved maintenance system with expanded procedures and more detailed readouts to distinguish between states and mechanic actions.
  • Physics model improvements, including addressing the starting behaviors by addressing issues in the fuel priming logic.
  • [T-1675] 3D overhaul for windows and ice visualization system (IVS), which looks much better and should increase sim performance!

Note: With this version, Linux support has been removed from the aircraft.

Bug Fixes and Improvements:

  • Fixed TKS filter clogs causing too high of pressure rise in TKS system
  • Fixed bugs in fuel refilling
  • Fixed physics state files not showing on Mac
  • [T-1391] Rudder Pedal animation bug
  • [T-1661] Cirrus magnetic compass missing current direction needle
  • [T-1677] FMOD improvements and fixes
  • [T-1674] New windows and seals
  • [T-1675] IVS System updates Window icing
  • [T-1670] Addressed ice lights
  • [T-1676] Missing inspection panel screws – wing root
  • [T-1673] Mesh clean up (350k triangles removed)
  • [T-1655] Improve stutters by moving asynchronous tasks to separate thread from the main sim.
  • [T-1647] Failures and Maintenance Rework
  • [T-1658] Make UI inspection output scrollable/smaller
  • [T-1662] Add option to disable ELT
  • [T-1663] Custom flaps dataref for FMOD

Take Command! SR20/22 Updates Released, Preparing for X-Plane 12

TorqueSim, RealSimGear, and X-Aviation are pleased to announce the release of the following updates for our products:

  • Take Command! SR22 G1000 Series 1.3.0
  • Take Command! SR20 G1000 1.3.0
  • Take Command! SR22 Entegra Series 1.1.0
  • Take Command! SR20 Entegra 1.1.0

These updates consist of a wide variety of improvements, and as we detailed last month, our initial preparations for X-Plane 12. (This isn’t the X-Plane 12 update, but this is a step towards it. Once X-Plane 12 is released, we will release updates in due course to fully support the new sim at no additional charge to existing customers.

To Update: Download your installer(s) here and re-install!

Don’t have the aircraft already? You can check out the products here:

SR20/22 G1000 1.3.0 Release Notes

New Features:

  • Major infrastructure refactoring in preparation for X-Plane 12, bringing over our modern fundamental function library, activation system, and anonymized statistics platform from our in-development aircraft. These systems should increase the aircraft functions’ stability and provide a better basis going into X-Plane 12 for a more unified experience across our fleet.
  • Improved FMOD sounds throughout with surround sound support and fixed audio compression. Reworked sound space, sound positioning, and refined engine and prop sounds.
  • Visual model overhaul, improving fuselage mesh and interior textures. No more ripples or pinches in the composite exterior. Added 3D stitching on the glare shield.
  • Performance tuning and general improvements

Bug Fixes and Improvements:

  • [T-1203] Exterior lights should now work with “hide_3d_details” setting
  • [T-1602] Tabs fuel option on SR20 should fill properly
  • [T-1611] Persist setting option in the menu was previously finicky
  • [T-1431] SR22 NA adjust fuselage drag coefficients
  • [T-1542] Adjust MD302 power handling with RSG Cirrus Cockpit hardware
  • [T-1630] Wobbly propeller disc texture
  • [T-1631] Magnetic compass texture orientation
  • [T-1259] Improved engine model handling
  • [T-1639] Fixed hidden visor in exterior view
  • [T-1643] Fix GCU frequency ENT key on engine page for frequency entry

SR20/SR22 Entegra 1.1.0 Release Notes

New Features

  • Major infrastructure refactoring in preparation for X-Plane 12, bringing over our modern fundamental function library, activation system, and anonymized statistics platform from our in-development aircraft. These systems should increase the aircraft functions’ stability and provide a better basis going into X-Plane 12 for a more unified experience across our fleet.
  • Improved FMOD sounds throughout with surround sound support and fixed audio compression. Reworked sound space, sound positioning, and refined engine and prop sounds.
  • Visual model overhaul, improving fuselage mesh and interior textures. No more ripples or pinches in the composite exterior.
  • Add Annunciator Panel popup window
  • Improve performance of Entegra system
  • Improve engine handling
  • [T-1609] Support for simultaneous DFC90 button press functionality for RealSimGear DFC90 hardware
  • Commercial Edition: Customizable failures for aircraft and avionics

Bug Fixes and Improvements

  • [T-1578] Add PFD Knob labels
  • [T-1571] Fix Entegra PFD knob push action
  • [T-1604] Fix engine parameter rounding errors
  • [T-1575] Improve automatic popup handling
  • [T-1637] Add in-sim popup control for windows
  • [T-1631] Fix magnetic compass orientation
  • [T-1638] Adjusted Linux dependencies
  • [T-1513] Commercial Edition: Improved oil pump failure, Added configurable Magneto failures
  • [T-1639] Fixed hidden visor in exterior view
  • [T-1630] Fix propeller disc wobbly texture
  • [T-1629] Fix bungled Linux OpenGPWS versions
  • [T-1641] Fix DFC90 popup window label brightness

Screenshot courtesy of RobH via the TorqueSim Discord

The TorqueSim Roadmap and X-Plane 12

Update 30 April 2023: Version 2.0.0 of the TorqueSim Take Command! SR20/22 G1000 and Entegra aircraft with full X-Plane 12 support has been released.

We have a lot in store this year, including updates for X-Plane 12 when it releases, and new products! Here is a summary of our projects and our current plans. All TorqueSim aircraft will be getting updated to X-Plane 12 for free. The AFM M20 Collection will not be seeing further updates, as it is being replaced with the upcoming TorqueSim M20R (discounts will be made available to all AFM M20 owners).

Want to get these updates sooner? Subscribe to our email list here!

Discuss this post over on X-Pilot or on our Discord

The Updates

TorqueSim SR20/22 Series, G1000 and Entegra

We have multiple updates planned for this line. For the G1000s, we expect to release the 1.3.0 update soon, upgrading our internal processes and adding some new features and improvements. This update will also include many internal updates in preparation for X-Plane 12. 

Following the release of X-Plane 12, we plan to release a larger free update for each aircraft in the line bringing full compatibility with X-Plane 12, and taking advantage of all the great new features in the sim.

TorqueSim BN-2B/BN-2T Islanders

This product will also be seeing a free update to X-Plane 12! At this time, it has not been determined if this update will be split into two parts, like the TorqueSim SR Series aircraft. 

TorqueSim Pocket Rocket

This aircraft will be seeing a free update to X-Plane, with the addition of the many new features X-Plane 12 offers, and some significant internal improvements, including a variant equipped with the Allison 250 B17 engine.

The New Additions

TorqueSim CitationJet 525

We are really excited to release this aircraft. While we are still squarely in the middle of development, we do want to make sure we can get this aircraft to you as soon as it is ready. This will be our most in-depth aircraft from TorqueSim yet, and by far the most accurate and fun light-jet for X-Plane, or any flight-sim, to date. We are really going deep with custom systems, failures, avionics, and more. Expect lots of exciting updates between now and release. This aircraft is planned to release for X-Plane 12 only.

TorqueSim Take Command! Mooney M20R 

What started as a massive overhaul has grown into a whole new aircraft. The 3D and textures are completely new, intricate, and absolutely phenomenal. The systems are being totally redone from scratch, benefiting from the custom engine model and systems in the TorqueSim SR Series.

Both the M20R Ovation II and M20R Ovation III are being done with great care, the former featuring a steam-gauge cockpit with options to show combinations of the RealSimGear G5, RealSimGear G500, RealityXP GNSs and RealityXP GTNs, in addition to the default X-Plane GNSs. The latter features our customizations on top of the X-Plane X1000, providing a great G1000 glass cockpit experience. Expect more updates on this in the months to come. This aircraft is planned to release for X-Plane 12 only.

The Retirement

AFM M20 Collection

The AFM M20 was the start of AFM Simulation’s venture into X-Plane development, and what led to the formation of TorqueSim, merging forces with the art prowess of Attitude Simulations. Seeing dozens of updates since its initial release in 2017, its time for retirement has come, with the development of the TorqueSim M20R taking its place. The AFM M20 will still be available for X-Plane 11, and all customers of the AFM M20 will receive the upgrade discount to the TorqueSim M20. The new visuals and systems are a remarkable improvement and will truly do the M20 justice.

Thank you for all your support over the last many years – we wouldn’t be here without you. We will have more to share soon!

Cooper, Steaven, and the entire TorqueSim Team.

Take Command! SR20/SR22 G1000: Update 1.2.2 Released

TorqueSim, RealSimGear, and X-Aviation are pleased to announce the release of the Take Command! SR22 G1000 Series and Take Command! SR20 G1000 1.2.2 updates. These updates consist of a variety of improvements which we have integrated to improve the aircraft. 

To Update: Download your installer here and re-install!

Don’t have the aircraft already? You can check out the G1000 SR22 and SR20 here!

Take Command! SR20/SR22 G1000 Series Changelog:

Improvements:

  • Improve engine propeller governor behaviors and performance
  • Fix CAPS pin clickspot
  • Popup window jumping cursor bug on Windows resolved
  • MD302 HPA unit support (RealSimGear Cirrus Cockpit customers)
  • Miscellaneous bug and quality of life improvements

As always, thanks for supporting TorqueSim. We appreciate your feedback and support!

Take Command! SR20/SR22 Entegra: Update 1.0.3 Released

TorqueSim, RealSimGear, and X-Aviation are pleased to announce the release of the Take Command! SR22 Entegra Series and Take Command! SR20 Entegra 1.0.3 update. These updates consists of a wide variety of bug fixes which we have integrated to improve the aircraft. 

To Update: Download your installer here and re-install!

Don’t have the aircraft already? You can check out the Entegra SR22 and SR20 here!

Take Command! SR20 Entegra and SR22 Entegra Series Changelog:

New Features:

  • Much improved integration with RealityXP GTNs and GNSs:
  • Implemented parsing RealityXP output waypoint names (prevents the “+XX-YY” style names that have been showing previously when the AIRAC cycle conflicts and a waypoint doesn’t exist in the different database between RealityXP/X-Plane
  • Improved behavior of CDI key with RealityXP on GPS1. The CDI key now works properly and following the “1-2-1 method” along with using the CDI key to switch between VLOC1/GPS1 should now work properly.

Bug Fixes & Improvements:

  • Fixed mouse cursor behavior on popup windows with the Windows operating system.
  • Improve MFD airspace altitude limit display location determination algorithm
  • Improve persistence system
  • Adjusted propeller governor override to remove prop fluctuations that was affecting a subset of users
  • Entegra OAT units on Map page match setting on the Engine page
  • Fix behavior of wind indicator on the ground
  • Update RealSimGear CommandMapping files
  • Add MD302 standby gauge for RealSimGear Cockpit hardware
  • Add setting to disengage parking break with toe break press
  • Disable obstacle database on Linux builds to prevent library loading issues
  • Fix trim hat labels

As always, thanks for supporting TorqueSim. We appreciate your feedback and support!

TorqueSim Take Command! SR20 and SR22 Series Entegra Editions are releasing next week!

TorqueSim, RealSimGear, and X-Aviation are thrilled to announce the release of both the Take Command! SR20 Entegra Edition and Take Command! SR22 Series Entegra Edition. They will be released next week on Friday March 26th. The SR22 Series will include both the normally-aspirated and turbo-normalized variants.

For existing SR20 customers, the SR20 Entegra Edition will be available at a nominal upgrade price. For existing SR22 Series Customers, the SR22 Series Entegra Edition will be available at a nominal upgrade price. A coupon will be emailed to customers prior to release.

These aircraft are our most complex simulations to-date. Brand-new custom avionics, the TorqueSim physics engine, our maintenance and wear system, all paired with a gorgeous 3D model and a phenomenal sound pack. And that is just the beginning!

Be prepared to have a new favorite plane in your X-Plane hangar!

The Entegra Avionics

The TorqueSim/RealSimGear Entegra simulation is setting the bar for X-Plane GA Avionics. The custom developed avionics suite accurately replicates the Entegra avionics, both with PFD and MFD functions. This project has been a massive undertaking in developing our first fully-custom avionics package. Simulating the Entegra R8 flight deck will provide the ultimate platform for flying and learning. Also, new to the aircraft, a popup Angle of Attack indicator!

The Entegra PFD features a proper boot sequence, simulated avionics modules, and more. The altimeter of course can be switched between InHg and Mb units. The CDI can show (and drive the autopilot) from either GPS 1, GPS 2, NAV 1, or NAV 2! 

The Entegra MFD has many different distinct modes in which it operates. The main mode, “MAP” features a gorgeous terrain rendering system. This is based on a short-term caching tiling system to optimize performance. Tiles are regenerated on-the-fly throughout flight, on a separate thread from the simulator. Airports, runways, VORs, NDBs, FIXs, traffic, airways, airspace, US interstate highways, obstacles, and the flight plan are all overlaid on top of a terrain base map. Engine indications, as well as a brief flight plan overview are also shown.

The next mode, “TAWS” shows the Terrain Awareness and Warning System. It depicts the terrain relative to the current altitude, indicating areas of terrain conflicts on a graduating scale. This helpful mode removes all irrelevant info and lets the pilot focus on safely navigating their aircraft around terrain. The following modes, “TRIP” and “NRST” are very handy for knowing your flight plan and surroundings. The TRIP page shows your waypoints from the GPS and provides helpful details including the distance, ETA, and estimated fuel at each waypoint. The NRST page shows the nearest Airports, VORs, NDBs, and FIXs. There is also a detailed airport view that shows the runway layout, frequencies, and elevation!

The checklists for the aircraft are also fully integrated into the MFD. The proper procedures for normal flight, emergencies, and system malfunctions can all be viewed and followed. Of course, the Entegra Engine page is also intricately modeled. It features custom gauges, Lean-assist functionality, and the ability to set the onboard fuel via the fuel-totalizer.

Each aircraft has two autopilot selections available, the DFC90 or STEC-55X. Also equipped in the aircraft is the GTX330 transponder.

The Entegra pairs perfectly with multiple GPS options. The GPS stack options are:

  • 2x Default/RealityXP GNS 430
  • 1x RealityXP GTN 750 + RealityXP GTN 650
  • 2x RealityXP GTN 650

(RealityXP Avionics sold separately)
Note: The default GNS 430 avionics do not expose approach waypoint information. SIDs, STARs, and enroute flight plans will show up on the Entegra MFD, but approaches will not, due to this Laminar Research limitation. If this changes, we will integrate full waypoint drawing. This does not affect the HSI and flying approaches, just the depiction on the MFD. RealityXP avionics show waypoints from all phases of flight without issue.

The Entegra Avionics also are designed for RealSimGear’s new Entegra Desktop Console which features backlit buttons and knobs and 10.4″ IPS displays. More details can be found at RealSimGear’s website.

The SR20 and SR22 have been meticulously detailed to provide for the most in-depth visual model as possible. The aircraft makes full use of 4K PBR textures, ensuring the highest level of visual fidelity. All the different materials are accurately represented from samples from the actual aircraft! The many differences between the Entegra and G1000 versions of the SRs have been integrated, clearly separating the aircraft from each other.

The SR20 and SR22 are equipped with the TorqueSim custom physics – the most accurate simulation of a piston engine for X-Plane! The simulation models the mass flows of air and fuel through every part of the engine in real time. Air enters the engine through the air filter, flows through ducts, passes obstacles like the throttle plate, burns the fuel and leaves the engine as exhaust gas. Pressures and temperatures are calculated in every section independently, all contributing to the different segments of the simulation. All engine parameters are tuned against a huge database of real engine log data to ensure maximum possible accuracy in all phases of flight. The entire engine simulation runs on a separate thread from the main simulator. This allows for the timing necessary for proper simulation, independent of sim frame-rate, but also ensures that the model has a near-zero performance impact on the simulator!

The electrical systems have also been intricately detailed, ensuring every last breaker and switch is modeled. The dual-batteries are simulated with a custom lead-acid battery simulation. The dual-alternator setup and Master Control Unit have been intricately tuned to interface with the rest of the simulation. All electrical busses and circuit breakers are individually simulated to provide for the most in-depth of simulation. All the intricacies of the SR electrical system including alternator drop at low RPM are modeled.

The fuel system has all been custom simulated, providing for unparalleled accuracy in-flight. It models all the details down to the fuel lines and injector nozzles! Fuel temperature is calculated and vapor is formed in the lines under the right environmental circumstances. This also allows for the recreation of all engine starting characteristics usually found on an aviation piston engine like normal, cold, hot, flooded and false starts. So be sure to understand the importance of your boost pump both on ground and in flight! The complex behavior of the engine driven and electric fuel pumps as well as the fuel manifold and metering unit are simulated. Changing bank and attitude of the aircraft affect sloshing in the tank, thus causing the indicated fuel quantity to differ.

The SRs also feature an engaging and beneficial maintenance, wear, and failure model. This aspect of the simulation makes sure that the plane is flown safely and without damage. Excessive wear will be affecting airframe performance and safety, addressed through a realistic concept of runtime-based and annual inspections. The entire wear and failures logic is built on top of the physics model for engine, airframe, and fuel systems. This also includes truly unique features like cylinder detonation driven by the physics engine. Tires flatten, brakes fade when hot, the propeller experiences FOD on unprepared surfaces and much more to discover. Probability distributions tuned with real-world data are used to reflect the increasing likelihood of failures with component runtime.

The tail number can be dynamically changed on the aircraft! There are many configuration options to make the plane yours – from changing the tail number color, placement, outlines, drop shadows, all the way to painting it on the wings!

All the systems are programmed in C/C++ using the X-Plane SDK. No compromises were made for simplicity. The plugins make significant use of multithreading to have the absolute minimum processes running on the main simulator thread, thus helping keep X-Plane performance at its maximum! The Entegra simulation is also very performance cautious. The avionics engine runs on threads separate from the main simulator and caches data as appropriate. Through our testing, performance exceeds that of the G1000 variants of the same aircraft.

Learn more at the TorqueSim Website.

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Take Command! SR20 has arrived!

TorqueSim, X-Aviation, and RealSimGear are excited to announce the Take Command! SR20 has arrived and is ready to join your hangar! Don’t be fooled by imitations. THIS is the SR20 simulation flight schools will be using! The systems simulation along with 3D modeling is incredible. There’s no other SR20 on the sim market like it. This is the perfect addition to the Take Command! SR22 Series.

While on the surface, the SR20 seems quite similar to the SR22, there is much more changed than what immediately meets the eye. We have worked to develop a fully custom engine model to implement the Continental IO-360-ES engine, with all its proper behaviors and quirks. With the systems, we had to go in and make the systems match a proper G3. The 3D model throughout is significantly revamped to match. This aircraft will be the perfect addition to any simmer’s hangar!

The Take Command! SR20 is designed to work perfectly with the RealSimGear G1000 and Cirrus Perspective Hardware. Learn more about the hardware options here!

The aircraft is sold separately from the SR22 Series. A discounted upgrade price was emailed to everyone who already purchased the SR22 Series before today.

# # #

Take Command! SR20 for X-Plane 11 Releasing Friday!

TorqueSim, RealSimGear, and X-Aviation are excited to announce the SR20 for X-Plane will release this Friday (November 13th)! The SR20 is the culmination of thousands of hours of work, building on top of our recently released Take Command! SR22 Series to create the highest of quality aircraft.

The X-Aviation Take Command! brand of products represents the very best of flight simulation immersion, and assures you this TorqueSim product is one of the most sophisticated, study sim level aircraft available for X-Plane! Real world pilots test and assist in the development of these products, and real world procedures are followed. It tells you these products are unlike any other product you’ve seen outside of the ever growing X-Aviation catalog! Want to feel like a real captain? Take Command!

While on the surface, the SR20 seems quite similar to the SR22, there is much more changed than what immediately meets the eye. We have worked to develop a fully custom engine model to implement the Continental IO-360-ES engine, with all its proper behaviors and quirks. With the systems, we had to go in and make the systems match a proper G3. The 3D model throughout is significantly revamped to match. This aircraft will be the perfect addition to any simmer’s hangar!

The Take Command! SR20 is designed to work perfectly with the RealSimGear G1000 and Cirrus Perspective Hardware. Learn more about the hardware options here!

The aircraft will be sold separately from the SR22 Series. A discounted upgrade price will be available to those who already own the SR22 Series before Friday. As with the SR22 Series, this is for personal use only, contact us for information on commercial pricing. For more updates and to be the first to hear about the release date, sign up for our email list!

You can learn more about the Take Command! SR20 here.

# # #

Introducing the Take Command! SR20 for X-Plane 11

Following the wonderful reception of the TorqueSim/RealSimGear Take Command! SR22 Series, we have been hard at work developing the Take Command! SR20 to complement it! This is not a simple modification: it is a product of thousands of hours of work, creating the highest quality rendition of the aircraft for X-Plane.

The X-Aviation Take Command! brand of products represents the very best of flight simulation immersion, and assures you this TorqueSim product is one of the most sophisticated, study sim level aircraft available for X-Plane! Real world pilots test and assist in the development of these products, and real world procedures are followed. It tells you these products are unlike any other product you’ve seen outside of the ever growing X-Aviation catalog! Want to feel like a real captain? Take Command!

While on the surface, the SR20 seems quite similar to the SR22, there is much more changed than what immediately meets the eye. We have worked to develop a fully custom engine model to implement the Continental IO-360-ES engine, with all its proper behaviors and quirks. With the systems, we had to go in and make the systems match a proper G3. The 3D model throughout is significantly revamped to match. This aircraft will be the perfect addition to any simmer’s hangar!

The Take Command! SR20 is designed to work perfectly with the RealSimGear G1000 and Cirrus Perspective Hardware. Learn more about the hardware options here!

The aircraft will be sold separately from the SR22 Series. A discounted upgrade price will be available to those who already own the SR22 Series by release day. As with the SR22 Series, this is for personal use only, contact us for information on commercial pricing. The SR20 will be available in just a few short weeks! For more updates and to be the first to hear about the release date, sign up for our email list!.

You can learn more about the Take Command! SR20 here.

As always, from the TorqueSim, RealSimGear, and X-Aviation teams, thank you!

Take Command! SR22 Series – 1.1 Update Feature Preview

Since the release of the Take Command! SR22 Series, we have been hard at work adding features, fixing bugs, and making general improvements throughout! We are preparing to enter a Public Beta in the coming days (if you are interested in being a part of the Public Beta, you can sign up for a spot hereNote: spots are limited), followed by a general release to everyone once it is ready!


Here are some of the key features we have implemented:

G1000 Terrain Profile Indicator

We have integrated a custom terrain profile indicator on the MFD. This will help for situational awareness, especially in mountainous terrain, and help prevent CFIT incidents. The custom system is entirely multi-threaded to prevent any performance penalty.

Visual Icing Effects

We have been hard at work adding custom visual icing effects to the aircraft! This will help with situational awareness surrounding the use of TKS during icing conditions, as the simulated ice can now be seen on the wing, inlets, windshield, spinner, and other relevant surfaces!

Engine and System Model Improvements

There have been many improvements made to the engine model and system model. Here are a few highlighted findings from our debugging and fixing:

SR22TN Power Fluctuations

There was an issue leading to potentially severe fluctuations of engine power during takeoff and climb at high ambient temperatures and altitudes, on the SR22TN only. The cause of this issue has been eliminated. However, there may still be minor residual fluctuations on takeoff and initial climb under such conditions, largely attributed to mixture being slightly too rich for such higher density altitude takeoffs. It can be further amplified by too quick movements of the power lever. To get rid of any remaining fluctuations altogether, embrace the following steps when setting takeoff power at high temperatures and/or density altitudes:

  1. Advance power slowly until the point where RPM rises above 2500 RPM (around 80% lever travel) and wait for manifold pressure to stabilize. This will take a few moments at altitude and is particularly important up there.
  2. Start your takeoff roll and simultaneously advance power slowly to maximum.
  3. Procedures allow you to lean the mixture to 34GPH for takeoff on hot days. It is suggested to follow this step at OATs in excess of 30-35°C to eliminate any residual power fluctuations.
  4. Advance the mixture to full rich after obstacles are cleared.
    Also keep in mind that it is normal for the turbo-normalized engine to slightly fluctuate for a few moments after power changes before all parameters stabilize. Thus it is generally recommended to make power changes slowly on such engines, so even during go-arounds better take 2-3 seconds to advance to full power.

Random engine cutout during taxi

There was an issue leading to seemingly random engine quits during taxi. A fix is in place that has proven to work in internal tests.

Engine starting

The fuel-injected IO-550 engine can be challenging to start at times, so video tutorials to prepare you for all kinds of cold, hot and flooded starts you may face. We have also seen the most typical cause relates to mispositioning the power lever for engine starting (some even at maximum), keep in mind to set the lever to about 1/4” (i.e. at or slightly above the letter R in POWER). We have determined that there is no issue with the custom engine model.

Engine cutout after landing

When landing at higher density altitudes with the power lever at idle on rollout, it is to be expected that the engine may not be able to hold its idle RPM due to an excessively rich mixture. Lean the mixture to the appropriate X-T letters in MIXTURE immediately after landing and try to keep the power slightly higher than low idle to prevent the engine from quitting in such situations. We have determined that there is no issue with the custom engine model.