Take Command! SR20/22 Updates Released, Preparing for X-Plane 12

TorqueSim, RealSimGear, and X-Aviation are pleased to announce the release of the following updates for our products:

  • Take Command! SR22 G1000 Series 1.3.0
  • Take Command! SR20 G1000 1.3.0
  • Take Command! SR22 Entegra Series 1.1.0
  • Take Command! SR20 Entegra 1.1.0

These updates consist of a wide variety of improvements, and as we detailed last month, our initial preparations for X-Plane 12. (This isn’t the X-Plane 12 update, but this is a step towards it. Once X-Plane 12 is released, we will release updates in due course to fully support the new sim at no additional charge to existing customers.

To Update: Download your installer(s) here and re-install!

Don’t have the aircraft already? You can check out the products here:

SR20/22 G1000 1.3.0 Release Notes

New Features:

  • Major infrastructure refactoring in preparation for X-Plane 12, bringing over our modern fundamental function library, activation system, and anonymized statistics platform from our in-development aircraft. These systems should increase the aircraft functions’ stability and provide a better basis going into X-Plane 12 for a more unified experience across our fleet.
  • Improved FMOD sounds throughout with surround sound support and fixed audio compression. Reworked sound space, sound positioning, and refined engine and prop sounds.
  • Visual model overhaul, improving fuselage mesh and interior textures. No more ripples or pinches in the composite exterior. Added 3D stitching on the glare shield.
  • Performance tuning and general improvements

Bug Fixes and Improvements:

  • [T-1203] Exterior lights should now work with “hide_3d_details” setting
  • [T-1602] Tabs fuel option on SR20 should fill properly
  • [T-1611] Persist setting option in the menu was previously finicky
  • [T-1431] SR22 NA adjust fuselage drag coefficients
  • [T-1542] Adjust MD302 power handling with RSG Cirrus Cockpit hardware
  • [T-1630] Wobbly propeller disc texture
  • [T-1631] Magnetic compass texture orientation
  • [T-1259] Improved engine model handling
  • [T-1639] Fixed hidden visor in exterior view
  • [T-1643] Fix GCU frequency ENT key on engine page for frequency entry

SR20/SR22 Entegra 1.1.0 Release Notes

New Features

  • Major infrastructure refactoring in preparation for X-Plane 12, bringing over our modern fundamental function library, activation system, and anonymized statistics platform from our in-development aircraft. These systems should increase the aircraft functions’ stability and provide a better basis going into X-Plane 12 for a more unified experience across our fleet.
  • Improved FMOD sounds throughout with surround sound support and fixed audio compression. Reworked sound space, sound positioning, and refined engine and prop sounds.
  • Visual model overhaul, improving fuselage mesh and interior textures. No more ripples or pinches in the composite exterior.
  • Add Annunciator Panel popup window
  • Improve performance of Entegra system
  • Improve engine handling
  • [T-1609] Support for simultaneous DFC90 button press functionality for RealSimGear DFC90 hardware
  • Commercial Edition: Customizable failures for aircraft and avionics

Bug Fixes and Improvements

  • [T-1578] Add PFD Knob labels
  • [T-1571] Fix Entegra PFD knob push action
  • [T-1604] Fix engine parameter rounding errors
  • [T-1575] Improve automatic popup handling
  • [T-1637] Add in-sim popup control for windows
  • [T-1631] Fix magnetic compass orientation
  • [T-1638] Adjusted Linux dependencies
  • [T-1513] Commercial Edition: Improved oil pump failure, Added configurable Magneto failures
  • [T-1639] Fixed hidden visor in exterior view
  • [T-1630] Fix propeller disc wobbly texture
  • [T-1629] Fix bungled Linux OpenGPWS versions
  • [T-1641] Fix DFC90 popup window label brightness

Screenshot courtesy of RobH via the TorqueSim Discord

Take Command! SR20/SR22 G1000: Update 1.2.2 Released

TorqueSim, RealSimGear, and X-Aviation are pleased to announce the release of the Take Command! SR22 G1000 Series and Take Command! SR20 G1000 1.2.2 updates. These updates consist of a variety of improvements which we have integrated to improve the aircraft. 

To Update: Download your installer here and re-install!

Don’t have the aircraft already? You can check out the G1000 SR22 and SR20 here!

Take Command! SR20/SR22 G1000 Series Changelog:

Improvements:

  • Improve engine propeller governor behaviors and performance
  • Fix CAPS pin clickspot
  • Popup window jumping cursor bug on Windows resolved
  • MD302 HPA unit support (RealSimGear Cirrus Cockpit customers)
  • Miscellaneous bug and quality of life improvements

As always, thanks for supporting TorqueSim. We appreciate your feedback and support!

Take Command! SR20/SR22 Entegra: Update 1.0.3 Released

TorqueSim, RealSimGear, and X-Aviation are pleased to announce the release of the Take Command! SR22 Entegra Series and Take Command! SR20 Entegra 1.0.3 update. These updates consists of a wide variety of bug fixes which we have integrated to improve the aircraft. 

To Update: Download your installer here and re-install!

Don’t have the aircraft already? You can check out the Entegra SR22 and SR20 here!

Take Command! SR20 Entegra and SR22 Entegra Series Changelog:

New Features:

  • Much improved integration with RealityXP GTNs and GNSs:
  • Implemented parsing RealityXP output waypoint names (prevents the “+XX-YY” style names that have been showing previously when the AIRAC cycle conflicts and a waypoint doesn’t exist in the different database between RealityXP/X-Plane
  • Improved behavior of CDI key with RealityXP on GPS1. The CDI key now works properly and following the “1-2-1 method” along with using the CDI key to switch between VLOC1/GPS1 should now work properly.

Bug Fixes & Improvements:

  • Fixed mouse cursor behavior on popup windows with the Windows operating system.
  • Improve MFD airspace altitude limit display location determination algorithm
  • Improve persistence system
  • Adjusted propeller governor override to remove prop fluctuations that was affecting a subset of users
  • Entegra OAT units on Map page match setting on the Engine page
  • Fix behavior of wind indicator on the ground
  • Update RealSimGear CommandMapping files
  • Add MD302 standby gauge for RealSimGear Cockpit hardware
  • Add setting to disengage parking break with toe break press
  • Disable obstacle database on Linux builds to prevent library loading issues
  • Fix trim hat labels

As always, thanks for supporting TorqueSim. We appreciate your feedback and support!

Take Command! SR20/SR22 G1000: Update 1.2.1 Released

TorqueSim, RealSimGear, and X-Aviation are pleased to announce the release of the Take Command! SR22 G1000 Series and Take Command! SR20 G1000 1.2.1 updates. These updates consist of a variety of improvements which we have integrated to improve the aircraft. 

To Update: Download your installer here and re-install!

Don’t have the aircraft already? You can check out the G1000 SR22 and SR20 here!

Take Command! SR20/SR22 G1000 Series Changelog:

Improvements:

  • Add fix for users with frozen G1000 screens on startup
  • Fixed Avitab
  • Adjusted VR clickspots for throttle and mixture levers
  • Added ability to disable the G1000 multithreaded texture uploader for those with unsupported graphics cards
  • Prevent crash at sim quit caused by improper file access with Windows
  • Add support for increased G1000 screen resolution configurations
  • MD302 Auto Initialization with RealSimGear SR20/SR22 Cockpit Hardware
  • Updated RealSimGear Command Mapping files to support latest RealSimGear cockpit hardware

As always, thanks for supporting TorqueSim. We appreciate your feedback and support!

Take Command! SR20/SR22 G1000: Update 1.2.0 Released

TorqueSim, RealSimGear, and X-Aviation are pleased to announce the release of the Take Command! SR22 G1000 Series and Take Command! SR20 G1000 1.2.0 updates. These updates consist of a wide variety of improvements which we have integrated to improve the aircraft. Many of these improvements have stemmed from our recently released Take Command! SR20/SR22 equipped with the Entegra Avionics.

To Update: Download your installer here and re-install!

Don’t have the aircraft already? You can check out the G1000 SR22 and SR20 here!

Take Command! SR22 G1000 Series Changelog:

Improvements:

  • Implemented a custom GPS intercept arming logic
  • Added the ability to hide the passenger 3D models
  • New RealSimGear G1000 Popout System
  • Flight model set to experimental by default
  • Prop disk visualization improvements
  • Added cold-weather engine cover
  • Added ELT triggering with high-G impacts
  • Added ability for cockpits without parking brake handles to disengage parking brake
  • FMOD sound improvements
  • CAPS cover now hides in the front right pouch
  • Livery specific normal maps with metallic paint
  • Added Carbon liveries
  • Various 3D and texture improvements
  • Cleaned belly dirt texturing
  • Tail number location reworked

Take Command! SR20 G1000 Changelog:

Improvements:

  • Implemented a custom GPS intercept arming logic
  • Added the ability to hide the passenger 3D models
  • New RealSimGear G1000 Popout System
  • Flight model set to experimental by default
  • Prop disk visualization improvements
  • Added cold-weather engine cover
  • Added ELT triggering with high-G impacts
  • Added ability for cockpits without parking brake handles to disengage parking brake
  • FMOD sound improvements
  • CAPS cover now hides in the front right pouch
  • Livery specific normal maps with metallic paint
  • Various 3D and texture improvements
  • Cleaned belly dirt texturing
  • Tail number location reworked

As always, thanks for supporting TorqueSim. We appreciate your feedback and support!

TorqueSim Take Command! SR20 and SR22 Series Entegra Editions: Available Now!

TorqueSim, RealSimGear, and X-Aviation are thrilled to have the released both the Take Command! SR20 Entegra Edition and Take Command! SR22 Series Entegra Edition! The SR22 Series includes both the normally-aspirated and turbo-normalized variants.

For existing SR20 customers, the SR20 Entegra Edition is available at a nominal upgrade price of $24.95. For existing SR22 Series Customers, the SR22 Series Entegra Edition will be available at $29.95. The coupon(s) have been emailed to customers.

These aircraft are our most complex simulations to-date. Brand-new custom avionics, the TorqueSim physics engine, our maintenance and wear system, all paired with a gorgeous 3D model and a phenomenal sound pack. And that is just the beginning!

Be prepared to have a new favorite plane in your X-Plane hangar!

As we detailed in the announcement post last week, as can be seen here, these aircraft are feature packed! The custom Avidyne Entegra R8 avionics provide a unique immersive flying experience unparalleled in flight simulation.


Make sure to check out this great preview video from Reflected Reality Simulations! The video outlines the many unique features of the aircraft!

If you haven’t already, check out our Trailer!

###

TorqueSim Take Command! SR20 and SR22 Series Entegra Editions are releasing next week!

TorqueSim, RealSimGear, and X-Aviation are thrilled to announce the release of both the Take Command! SR20 Entegra Edition and Take Command! SR22 Series Entegra Edition. They will be released next week on Friday March 26th. The SR22 Series will include both the normally-aspirated and turbo-normalized variants.

For existing SR20 customers, the SR20 Entegra Edition will be available at a nominal upgrade price. For existing SR22 Series Customers, the SR22 Series Entegra Edition will be available at a nominal upgrade price. A coupon will be emailed to customers prior to release.

These aircraft are our most complex simulations to-date. Brand-new custom avionics, the TorqueSim physics engine, our maintenance and wear system, all paired with a gorgeous 3D model and a phenomenal sound pack. And that is just the beginning!

Be prepared to have a new favorite plane in your X-Plane hangar!

The Entegra Avionics

The TorqueSim/RealSimGear Entegra simulation is setting the bar for X-Plane GA Avionics. The custom developed avionics suite accurately replicates the Entegra avionics, both with PFD and MFD functions. This project has been a massive undertaking in developing our first fully-custom avionics package. Simulating the Entegra R8 flight deck will provide the ultimate platform for flying and learning. Also, new to the aircraft, a popup Angle of Attack indicator!

The Entegra PFD features a proper boot sequence, simulated avionics modules, and more. The altimeter of course can be switched between InHg and Mb units. The CDI can show (and drive the autopilot) from either GPS 1, GPS 2, NAV 1, or NAV 2! 

The Entegra MFD has many different distinct modes in which it operates. The main mode, “MAP” features a gorgeous terrain rendering system. This is based on a short-term caching tiling system to optimize performance. Tiles are regenerated on-the-fly throughout flight, on a separate thread from the simulator. Airports, runways, VORs, NDBs, FIXs, traffic, airways, airspace, US interstate highways, obstacles, and the flight plan are all overlaid on top of a terrain base map. Engine indications, as well as a brief flight plan overview are also shown.

The next mode, “TAWS” shows the Terrain Awareness and Warning System. It depicts the terrain relative to the current altitude, indicating areas of terrain conflicts on a graduating scale. This helpful mode removes all irrelevant info and lets the pilot focus on safely navigating their aircraft around terrain. The following modes, “TRIP” and “NRST” are very handy for knowing your flight plan and surroundings. The TRIP page shows your waypoints from the GPS and provides helpful details including the distance, ETA, and estimated fuel at each waypoint. The NRST page shows the nearest Airports, VORs, NDBs, and FIXs. There is also a detailed airport view that shows the runway layout, frequencies, and elevation!

The checklists for the aircraft are also fully integrated into the MFD. The proper procedures for normal flight, emergencies, and system malfunctions can all be viewed and followed. Of course, the Entegra Engine page is also intricately modeled. It features custom gauges, Lean-assist functionality, and the ability to set the onboard fuel via the fuel-totalizer.

Each aircraft has two autopilot selections available, the DFC90 or STEC-55X. Also equipped in the aircraft is the GTX330 transponder.

The Entegra pairs perfectly with multiple GPS options. The GPS stack options are:

  • 2x Default/RealityXP GNS 430
  • 1x RealityXP GTN 750 + RealityXP GTN 650
  • 2x RealityXP GTN 650

(RealityXP Avionics sold separately)
Note: The default GNS 430 avionics do not expose approach waypoint information. SIDs, STARs, and enroute flight plans will show up on the Entegra MFD, but approaches will not, due to this Laminar Research limitation. If this changes, we will integrate full waypoint drawing. This does not affect the HSI and flying approaches, just the depiction on the MFD. RealityXP avionics show waypoints from all phases of flight without issue.

The Entegra Avionics also are designed for RealSimGear’s new Entegra Desktop Console which features backlit buttons and knobs and 10.4″ IPS displays. More details can be found at RealSimGear’s website.

The SR20 and SR22 have been meticulously detailed to provide for the most in-depth visual model as possible. The aircraft makes full use of 4K PBR textures, ensuring the highest level of visual fidelity. All the different materials are accurately represented from samples from the actual aircraft! The many differences between the Entegra and G1000 versions of the SRs have been integrated, clearly separating the aircraft from each other.

The SR20 and SR22 are equipped with the TorqueSim custom physics – the most accurate simulation of a piston engine for X-Plane! The simulation models the mass flows of air and fuel through every part of the engine in real time. Air enters the engine through the air filter, flows through ducts, passes obstacles like the throttle plate, burns the fuel and leaves the engine as exhaust gas. Pressures and temperatures are calculated in every section independently, all contributing to the different segments of the simulation. All engine parameters are tuned against a huge database of real engine log data to ensure maximum possible accuracy in all phases of flight. The entire engine simulation runs on a separate thread from the main simulator. This allows for the timing necessary for proper simulation, independent of sim frame-rate, but also ensures that the model has a near-zero performance impact on the simulator!

The electrical systems have also been intricately detailed, ensuring every last breaker and switch is modeled. The dual-batteries are simulated with a custom lead-acid battery simulation. The dual-alternator setup and Master Control Unit have been intricately tuned to interface with the rest of the simulation. All electrical busses and circuit breakers are individually simulated to provide for the most in-depth of simulation. All the intricacies of the SR electrical system including alternator drop at low RPM are modeled.

The fuel system has all been custom simulated, providing for unparalleled accuracy in-flight. It models all the details down to the fuel lines and injector nozzles! Fuel temperature is calculated and vapor is formed in the lines under the right environmental circumstances. This also allows for the recreation of all engine starting characteristics usually found on an aviation piston engine like normal, cold, hot, flooded and false starts. So be sure to understand the importance of your boost pump both on ground and in flight! The complex behavior of the engine driven and electric fuel pumps as well as the fuel manifold and metering unit are simulated. Changing bank and attitude of the aircraft affect sloshing in the tank, thus causing the indicated fuel quantity to differ.

The SRs also feature an engaging and beneficial maintenance, wear, and failure model. This aspect of the simulation makes sure that the plane is flown safely and without damage. Excessive wear will be affecting airframe performance and safety, addressed through a realistic concept of runtime-based and annual inspections. The entire wear and failures logic is built on top of the physics model for engine, airframe, and fuel systems. This also includes truly unique features like cylinder detonation driven by the physics engine. Tires flatten, brakes fade when hot, the propeller experiences FOD on unprepared surfaces and much more to discover. Probability distributions tuned with real-world data are used to reflect the increasing likelihood of failures with component runtime.

The tail number can be dynamically changed on the aircraft! There are many configuration options to make the plane yours – from changing the tail number color, placement, outlines, drop shadows, all the way to painting it on the wings!

All the systems are programmed in C/C++ using the X-Plane SDK. No compromises were made for simplicity. The plugins make significant use of multithreading to have the absolute minimum processes running on the main simulator thread, thus helping keep X-Plane performance at its maximum! The Entegra simulation is also very performance cautious. The avionics engine runs on threads separate from the main simulator and caches data as appropriate. Through our testing, performance exceeds that of the G1000 variants of the same aircraft.

Learn more at the TorqueSim Website.

###

Introducing the Take Command! SR20 and SR22 Entegra Editions

TorqueSim, RealSimGear, and X-Aviation are excited to finally announce our next products coming to X-Plane, the Take Command! SR20 and Take Command! SR22 Series, Entegra Edition. The SR22 Series will include both the normally-aspirated and Turbo-Normalized variants.

These aircraft are our most complex simulations to-date. Brand-new custom avionics, the TorqueSim physics engine, our maintenance and wear system, all paired with a gorgeous 3D model and a phenomenal sound pack. And that is just the beginning!

We are entering the testing phase of this aircraft now. No release date has been set, but it is coming soon! These aircraft will be sold separately from the SR20 and SR22 G1000 editions, upgrade pricing will be offered to existing customers.

Be prepared to have a new favorite plane in your X-Plane hangar!

Learn more here:

The Entegra Avionics also are designed for RealSimGear’s new Entegra Desktop Console which features backlit buttons and knobs and 10.4″ IPS displays. More details can be found at RealSimGear’s website.

Features:

Advanced Custom Avionics

The TorqueSim/RealSimGear Entegra simulation is setting the bar for X-Plane GA Avionics. The custom developed avionics suite accurately replicates the Entegra avionics, both with PFD and MFD functions. This project has been a massive undertaking in developing our first fully-custom avionics package. Simulating the Entegra R8 flight deck will provide the ultimate platform for flying and learning. Also, new to the aircraft, a popup Angle of Attack indicator!

The Entegra PFD features a proper boot sequence, simulated avionics modules, and more. The altimeter of course can be switched between InHg and Mb units. The CDI can show (and drive the autopilot) from either GPS 1, GPS 2, NAV 1, or NAV 2!

The Entegra MFD has many different distinct modes in which it operates.

The main mode, “MAP” features a gorgeous terrain rendering system. This is based on a short-term caching tiling system to optimize performance. Tiles are regenerated on-the-fly throughout flight, on a separate thread from the simulator. Airports, runways, VORs, NDBs, FIXs, traffic, and the flight plan are all overlaid on top of the terrain base map. Engine indications, as well as a brief flight plan overview are also shown.

The next mode, “TAWS” shows the Terrain Awareness and Warning System. It depicts the terrain relative to the current altitude, indicating areas of terrain conflicts on a graduating scale. This helpful mode removes all irrelevant info and lets the pilot focus on safely navigating their aircraft around terrain.

The following modes, “TRIP” and “NRST” are very handy for knowing your flight plan and surroundings. The TRIP page shows your waypoints from the GPS and provides helpful details including the distance, ETA, and estimated fuel at each waypoint. The NRST page shows the nearest Airports, VORs, NDBs, and FIXs. There is also a detailed airport view that shows the runway layout, frequencies, and elevation!

The checklists for the aircraft are also fully integrated into the MFD. The proper procedures for normal flight, emergencies, and system malfunctions can all be viewed and followed.

Of course, the Entegra Engine page is also intricately modeled. It features custom gauges, Lean-assist functionality, and the ability to set the onboard fuel via the fuel-totalizer.

Entegra Engine page

The Entegra pairs perfectly with multiple GPS options. The GPS stack options are:

  • 2x Default/RealityXP GNS 430
  • 1x RealityXP GTN 750 + RealityXP GTN 650
  • 2x RealityXP GTN 650
  • 1x RealityXP GTN 750 + Default/RealityXP GNS 430
    (RealityXP Avionics sold separately)

Note: The default GNS 430 avionics do not expose approach waypoint information. SIDs, STARs, and enroute flight plans will show up on the Entegra MFD, but approaches will not, due to this Laminar Research limitation. If this changes, we will integrate full waypoint drawing. This does not affect the HSI and flying approaches, just the depiction on the MFD. RealityXP avionics show waypoints from all phases of flight without issue.

Also simulated, the GTX 330 transponder and STEC-55X Autopilot!

3D Model and Sounds

The SR20 and SR22 have been meticulously detailed to provide for the most in-depth visual model as possible. The aircraft makes full use of 4K PBR textures, ensuring the highest level of visual fidelity. All the different materials are accurately represented from samples from the actual aircraft! The many differences between the Entegra and G1000 versions of the SRs have been integrated, clearly separating the aircraft from each other.

The FMOD sound pack has been the result of hundreds of hours of source audio, carefully recorded from the real aircraft. Recordings of the engine on the ground, and in-flight have provided for a highly-accurate and immersive sound pack replicating the real aircraft. Every switch, knob, lever, and button have been modeled in the sound-pack.

Engine Model

The SR20 and SR22 are equipped with the TorqueSim custom physics – the most accurate simulation of a piston engine for X-Plane! The simulation models the mass flows of air and fuel through every part of the engine in real time. Air enters the engine through the air filter, flows through ducts, passes obstacles like the throttle plate, burns the fuel and leaves the engine as exhaust gas. Pressures and temperatures are calculated in every section independently, all contributing to the different segments of the simulation. All engine parameters are tuned against a huge database of real engine log data to ensure maximum possible accuracy in all phases of flight. The entire engine simulation runs on a separate thread from the main simulator. This allows for the timing necessary for proper simulation, independent of sim frame-rate, but also ensures that the model has a near-zero performance impact on the simulator!

  • Mass flows of air and fuel, pressures and temperatures calculated in every section of the engine independently
  • Torque generation algorithm based on air-fuel ratio closely reflects engine performance graphs and enables highly accurate leaning behavior
  • All engine parameters are tuned against a huge database of real engine log data to ensure maximum possible accuracy in all phases of flight
  • Normal, cold, hot, flooded and false starts simulated employing the custom fuel system
  • Engine temperatures calculated per cylinder depending on numerous internal and environmental factors, all components take their real times to cool down
  • Custom Percent Power algorithm based on sensed engine parameters and not actual engine power output
  • Custom oil system with oil cooler, filter, degradation and consumption
  • Custom prop governor with propeller control linked to throttle
  • Real engine set screw for maximum fuel flow can be turned
  • Cylinder detonation (engine knock), low engine temperatures increase friction and wear, spark plug fouling, improper magneto grounding and numerous other custom failures
  • Tornado Alley Turbonormalizing System (SR22TN)
    • Every component of the real system modeled based on real turbocharger maps and linked into the physics-based airflow model
    • Absolute pressure controller depending on oil pressure with overboost on cold oil
    • Turbocharger sounds depending on their speeds
    • Complex component interaction: Manifold pressure controller senses upper deck pressure increase, bypasses exhaust gas flow through the wastegate, decreasing turbine power and slowing down the turbo to reduce compressor output pressure

Electrical System

The electrical systems have also been intricately detailed, ensuring every last breaker and switch is modeled. The dual-batteries are simulated with a custom lead-acid battery simulation. The dual-alternator setup and Master Control Unit have been intricately tuned to interface with the rest of the simulation. All electrical busses and circuit breakers are individually simulated to provide for the most in-depth of simulation. All the intricacies of the SR electrical system including alternator drop at low RPM are modeled.

Fuel System

The fuel system has all been custom simulated, providing for unparalleled accuracy in-flight. It models all the details down to the fuel lines and injector nozzles! Fuel temperature is calculated and vapor is formed in the lines under the right environmental circumstances. This also allows for the recreation of all engine starting characteristics usually found on an aviation piston engine like normal, cold, hot, flooded and false starts. So be sure to understand the importance of your boost pump both on ground and in flight! The complex behavior of the engine driven and electric fuel pumps as well as the fuel manifold and metering unit are simulated. Changing bank and attitude of the aircraft affect sloshing in the tank, thus causing the indicated fuel quantity to differ.

  • Main and Collector Tanks
  • Collector tanks prevent fuel starvation during uncoordinated maneuvers
  • Fuel sloshes depending on sideslip angle, affecting float-sensed quantity and strainer coverage
  • Every component in the fuel delivery path simulated and contributing to overall system behavior
  • Boost and engine-driven fuel pumps and pressures
  • Fuel metering unit and spring-loaded fuel manifold
  • Vapor Lock
  • Fuel vaporizes after shutdown depending on engine temperatures and requires special startup procedures
  • Hot fuel can cause vapor formation and power fluctuations at high altitude in flight, suppressed by use of the boost pump

Maintenance and Failure Model

The SRs also feature an engaging and beneficial maintenance, wear, and failure model. This aspect of the simulation makes sure that the plane is flown safely and without damage. Excessive wear will be affecting airframe performance and safety, addressed through a realistic concept of runtime-based and annual inspections. The entire wear and failures logic is built on top of the physics model for engine, airframe, and fuel systems. This also includes truly unique features like cylinder detonation driven by the physics engine. Tires flatten, brakes fade when hot, the propeller experiences FOD on unprepared surfaces and much more to discover. Probability distributions tuned with real-world data are used to reflect the increasing likelihood of failures with component runtime.

High-Fidelity Flight Model

The flight model is designed with unparalleled accuracy. The tuning of the aerodynamic profile required hundreds of hours of careful tuning to accurately match the real-world characteristics. The model matches the aerodynamic quirks of the real aircraft to the limit of the simulator!

  • Custom airfoils and highly accurate fuselage shape
  • Stall strips and cuffed wing design with unique stalling characteristics
  • Accurate control surface areas and deflections for realistic turn rates

Tail Number Livery Customizer

The tail number can be dynamically changed on the aircraft! There are many configuration options to make the plane yours – from changing the tail number color, placement, outlines, drop shadows, all the way to painting it on the wings!

Persistent and Performance Tuned

The countless systems are all designed with persistence in mind – when you shut down the aircraft, you will return to it in the state in which it was left, the engine components will take their real times to cool. This encourages the proper care and handling of the aircraft, and shows the consequences of reckless flying. These systems are also designed to run on computers of many different specs.

All the systems are programmed in C/C++ using the X-Plane SDK. No compromises were made for simplicity. The plugins make significant use of multithreading to have the absolute minimum processes running on the main simulator thread, thus helping keep X-Plane performance at its maximum! The Entegra simulation is also very performance cautious. The avionics engine runs on threads separate from the main simulator and caches data as appropriate. Through our testing, performance exceeds that of the G1000 variants of the same aircraft.

Take Command! SR20 and SR22 Updates

We have released the version 1.1.1 update for the SR22 Series and the version 1.0.1 update for the SR20. All customers who have purchased either aircraft up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update(s). We have made this a very simple process! For those that purchase either aircraft from today forward, your purchased download will already be updated version.

What if I didn’t get the update e-mail?

1. Login to your X-Aviation account here

2. Find your original SR22 Series and/or SR20 download and re-download the file. It will download as the latest version! 

SR22 Series Improvements / Bug Fixes:

  • Fixed starter type not being persistent
  • Fixed CHTs not cooling reliably after sim shutdown
  • FMOD adjustments
  • Implemented object-hide system for full cockpit setups
  • Decal fixes

SR20 Improvements / Bug Fixes:

  • Fixed starter type not being persistent
  • Fixed CHTs not cooling reliably after sim shutdown
  • Fixed engine cut-outs during taxi
  • Clickspot fixes for PFD CLR and ENT buttons
  • Avitab fix
  • FMOD adjustments
  • Minor object tweaks
  • Implemented object-hide system for full cockpit setups
  • Orange-Blue livery fixes
  • Decal fixes

As always, thanks for supporting TorqueSim and X-Aviation. We appreciate your feedback and support!

Take Command! SR22 Series Update 1.1.0

We have released the version 1.1 update for the SR22 Series. All customers who have purchased the SR22 Series up till now have been sent an e-mail by X-Aviation with complete instructions on how to obtain your update. We have made this a very simple process! For those that purchase the SR22 Series from today forward, your purchased download will already be updated to version 1.1 for you.

What if I didn’t get the update e-mail?

1. Login to your X-Aviation account here: https://www.x-aviation.com/catalog/account_history.php

2. Find your original SR22 Series download and re-download the file. It will download as the latest version!

The following is a list of additions/fixes included:
 
Improvements / New Features:

  • G1000 Terrain Profile Indicator
  • Visual Icing Effects
  • Engine behavior improvements
  • Visual enhancements throughout
  • Pitch/Autopilot with flap handling improved
  • Engine fluctuation and CHT behavior tuning

These were initially discussed in our Feature Preview post.


Bug Fixes:

  • Better G1000 screen-space state tracker
  • Decal adjustments
  • AviTab show/hide ability
  • FMOD sound-pack improvements
  • Visor behavior
  • LIT texture adjustments
  • Some sub-systems were non-functional on certain MacOS versions
  • Fixed failed random generator handling
  • Pilot’s cannula visibility
  • Improved TKS behavior

…. and many tweaks throughout!

As always, thanks for supporting TorqueSim and X-Aviation. We appreciate your feedback and support!