TorqueSim, RealSimGear, and X-Aviation are excited to announce today’s release of the Take Command! RealSimGear DA40NG for X-Plane 12. While this is not a TorqueSim product, many of us on the TorqueSim team have been deeply involved in this project with RealSimGear. This product is built from the wealth of knowledge gained between both RealSimGear and TorqueSim from the Take Command! SR20 and SR22 Series. This aircraft follows this path by delivering an industry-leading GA aircraft experience. The RealSimGear Diamond BATD is already FAA Approved, and both it and the RealSimGear Diamond Turnkey packages are available now!
Learn more about the aircraft, and add it to your virtual hangar, at X-Aviation!
TorqueSim, RealSimGear, and X-Aviation are excited to announce the release of the following updates for our products, following further tweaks to enhance the aircraft for X-Plane 12.
Take Command! SR22 G1000 Series 2.0.1
Take Command! SR20 G1000 2.0.1
Take Command! SR22 Entegra Series 2.0.1
Take Command! SR20 Entegra 2.0.1
To Update: Download your installer(s) here and re-install!
Don’t have the aircraft already? You can check out the products here:
Looking for an FAA Approved BATD? Check out the RealSimGear Cirrus BATD for a solution powered by the TorqueSim SR20/22.
As always, thank you for supporting TorqueSim, RealSimGear, and X-Aviation! Enjoy these latest updates, and stay tuned for further improvements in the future.
SR20 G1000 and SR22 G1000 Release Notes
New Features:
Newly recorded sounds for the FMOD sound pack with new engine sounds and other accessory sounds improved! [SR22: Recorded from a local G3 SR22.]
Further X-Plane 12 tuning and improvements!
REMINDER!: ARM64 support prepped for future. (Note: For ARM64 Mac (M1+ processors) users, ensure you are running Rosetta for now.
Important Note Currently, the Synthetic Vision System (SVS) is known to cause issues on some configurations when Zink is enabled. It is highly recommended to not use Zink with this version, with SVS enabled. Additionally, sporadic crashes during load have been seen on Mac.
SVS is enabled by default, but it can be disabled via a config file without the sim loaded. If you are experiencing crashes with the SR2X aircraft, disable SVS by navigating to X-Plane 12/Aircraft/X-Aviation/SR22 Series/{Aircraft Type}/plugins/sr_systems/settings/. Open the file settings.cfg in a text editor and make the change to the svs line:
To disable SVS: svs = 0 To enable SVS: svs = 1
Bug Fixes and Improvements:
Revamped all wing and gear textures to remove unnecessary ambient occlusion
Fixed gear height and operation
Adjusted chock position
Missing Cirrus logo fixed
T-1879 Disabling aircraft doesn’t reset G1000 engine bar override
Icing improvements
Fixed invalid dataref reference in physics plugin
Livery fixes
Wing open seam closed
Updated libacfutils version to improve rendering of non-svs components with Zink and Mac
Engine loops refined to rid the soundpack of all popping between loops
Prime Pump sound refined to blend more naturally between intro and loop
Engine start sound refined volume curve to allow for a smoother transition to engine sound from ignition
Adjust aircraft lighting
Livery fix for improper normal metal
SR20 Entegra and SR22 Entegra Release Notes
New Features:
Newly recorded sounds for the FMOD sound pack with new engine sounds and other accessory sounds improved! [SR22: Recorded from a local G3 SR22.]
Further X-Plane 12 tuning and improvements!
REMINDER!: ARM64 support prepped for future. (Note: For ARM64 Mac (M1+ processors) users, ensure you are running Rosetta for now.
Bug Fixes & Improvements:
Revamped all wing and gear textures to remove unnecessary ambient occlusion
Fixed gear height and operation
Adjusted chock position
Missing Cirrus logo fixed
STEC LIT bug fixed
Icing improvements
Fixed invalid dataref reference in physics plugin
Livery fixes
Wing open seam closed
Updated libacfutils version to improve rendering with Zink and Mac
Engine loops refined to rid the soundpack of all popping between loops
Prime Pump sound refined to blend more naturally between intro and loop
Engine start sound refined volume curve to allow for a smoother transition to engine sound from ignition
We are thrilled to announce the imminent release of the Take Command! RealSimGear DA40NG, next Friday 9 June 2023 via X-Aviation for X-Plane 12. While this is not a TorqueSim product, many of us on the TorqueSim team have been deeply involved in this project with RealSimGear. This product is built from the wealth of knowledge gained between both RealSimGear and TorqueSim from the Take Command! SR20 and SR22 Series. This aircraft follows this path by delivering an industry-leading GA aircraft experience. The RealSimGear Diamond BATD is already FAA Approved, and both it and the RealSimGear Diamond Turnkey packages are ready to ship in the next few weeks.
The objective of this aircraft is to provide access to in-depth system behaviors to understand how the aircraft functions. It is one thing for an aircraft to look and fly like a DA40, its another for it to model and illustrate the functions of the systems underneath the surface. The in-depth systems modeling provides the ultimate method for understanding the fundamentals of the aircraft.
The DA40NG 3D model sets the bar for aircraft models for flight simulators. The aircraft is modeled to the finest of details, painstakingly handcrafted down to each individual screw and leather stitch. Taking full advantage of X-Plane 12’s new rendering model, this aircraft is truly a sight to behold. The FMOD sound pack is the result of fine-tuning all of the various subcomponents of the DA40NG from the turbochargers and propeller, down to the switches and pumps.
TorqueSim, RealSimGear, and X-Aviation are excited to announce the release of the following updates for our products, following an intense development cycle to fully revamp the aircraft for X-Plane 12:
Take Command! SR22 G1000 Series 2.0.0
Take Command! SR20 G1000 2.0.0
Take Command! SR22 Entegra Series 2.0.0
Take Command! SR20 Entegra 2.0.0
To Update: Download your installer(s) here and re-install!
Don’t have the aircraft already? You can check out the products here:
Looking for an FAA Approved BATD? Check out the RealSimGear Cirrus BATD for a solution powered by the TorqueSim SR20/22.
As always, thank you for supporting TorqueSim, RealSimGear, and X-Aviation! Enjoy these latest updates, and stay tuned for further improvements in the future.
SR20/22 G1000 2.0.0 Release Notes
New Features:
Fully Optimized for X-Plane 12!
Entirely revamped 3D model, animations, and textures; designed and optimized for X-Plane 12 format changes and the new rendering engine.
Updated FMOD sound pack to take advantage of XP12 FMOD features, integrated new sound samples, and more
ARM64 support prepped for the future. (Note: For ARM64 Mac (M1+ processors) users, ensure you are running Rosetta for now.
Important Note Currently, the Synthetic Vision System (SVS) is known to cause issues on some configurations when Zink is enabled. It is highly recommended to not use Zink with this version, with SVS enabled. Additionally, sporadic crashes during load have been seen on Mac.
SVS is enabled by default but can be disabled via a config file without the sim loaded. If you are experiencing crashes with the SR2X aircraft, disable SVS by navigating to X-Plane 12/Aircraft/X-Aviation/SR22 Series/{Aircraft Type}/plugins/sr_systems/settings/. Open the file settings.cfg in a text editor and make the change to the svs line:
To disable SVS:Â svs = 0Â To enable SVS:Â svs = 1Â
Bug Fixes and Improvements:
T-1765 Engine page FOD information missing
T-1803 Fix color detection for profile view
T-1828 Charge battery command doesn’t function
T-1766 Add tick system to configs in TSLIB
T-1851 Increase base instrument brightness
T-1792 LPV Approach Capability due to missing SBAS receiver
T-1847 Zink crashes X-Plane during flight loading
T-1721 Get ARM build
T-1778 Flight control effectiveness XP12
T-1755 Excessive left yaw when taxiing
T-1827 GCU Input not working at random times
T-1848 Brake Hold with Max Effort functionality doesn’t work
T-1714 Switch G1000 rendering to G1000 render space
T-1858 Flaps balloon too pronounced on deployment
T-1857 Elevator trim authority not enough down trim
T-1853 Payload Arm Dataref replaced for X-Plane 12
T-1852 Weather datarefs updated for latest X-Plane 12 versions
T-1856 Wheels do not show up when on the ground.
T-1706 Fix settings files from appearing empty
T-1705 Add vacuum override dataref option
T-1702 CAPS Override command issue
T-1751 Add XP12 G1000 default sidebar disable flag
T-1720 Remove debug calls in subsystems
T-1739 Aircraft loading presents error about SR22_IVS_IN.obj
T-1746 +ve FF with Fuel Selector to OFF
T-1732 Should not be able to prime with fuel selector off
T-1730 Spark Plug Fouling not reproducible (Increased RPM drop on single mag when spark plugs are fouled)
T-1745 Fuel priming with cavitation sound and no fuel flow
T-1743 Priming cavitation sound should not happen after the aircraft is correctly primed
T-1706 Address config files staying empty
T-1715 Fix parachute for CAPS
T-1713 Fix use of deprecated dataref in physics
T-1716 Increase torque of C24ST5 Starter
T-1717 Migrate to support XP12 weight and balance system
Texture material fixes
Seat backs flipped normals.
New interior trim normal map and improved ambient occlusion.
Lighting adjustments.
…. and many other tweaks and changes to improve the behavior of the system with X-Plane 12
SR20/22 Entegra Release Notes
New Features:
Fully Optimized for X-Plane 12!
Updated Entegra avionics to handle the X-Plane navigation and airport formats with X-Plane 12
Entirely revamped 3D model, animations, and textures; designed and optimized for X-Plane 12 format changes and the new rendering engine.
Updated FMOD sound pack to take advantage of XP12 FMOD features, integrate new sound samples, and more.
ARM64 support prepped for the future. (Note: For ARM64 Mac (M1+ processors) users, ensure you are running Rosetta for now.
Bug Fixes & Improvements:
T-1849 Runways not showing on MFD
T-1795 Entegra ‘Nearest Airports’ page not populating
T-1818 PFD engine data order wrong
T-1775 SR2X Entegra PFD VSI adjustment should be ±50 fpm
T-1865 Additional Animation Datarefs
T-1863 Flap balloon too pronounced
T-1778 Flight control effectiveness XP12
T-1864 Elevator authority not enough down trim
T-1861 Add LPV Receiver for LPV Approach Capability
T-1763 Update to ARM Build
T-1862 Update Multi-threaded renderer
T-1807, T-1804 SR2x Entegra Crashes XP on launch
T-1853 Payload Arm Dataref replaced for X-Plane 12
T-1852 Weather datarefs updated for latest X-Plane 12 versions
T-1391 Rudder Pedal animation bug
T-1871 Engine sound tweaks
T-1868 Remove HUD objects (we plan on reintroducing the AOA hud in the future with the XP12 HUD system)
T-1872 Airplane too fast, general drag performance tuning
Nose gear height fix for compression
IVS fix
(SR20) Altitude compensating fuel pump fix
T-1718 SR20 misses oxygen refill button
T-1671/T-1760 Update to use common TSLIB system (massive infrastructure rewrite)
T-1669 Fix behavior of RSG Popups with MFD
T-1754 Straight and Level DFC90 Change to 1° pitch
T-1759 Fix transponder VFR command label
T-1706 Fix settings files from appearing empty
T-1705 Add vacuum override dataref option
T-1702 CAPS Override command issue
T-1746 +ve FF with Fuel Selector to OFF
T-1732 Should not be able to prime with fuel selector off
T-1730 Spark Plug Fouling not reproducible (Increased RPM drop on single mag when spark plugs are fouled)
T-1713 Fix use of deprecated dataref in physics
T-1716 Increase torque of C24ST5 Starter
T-1717 Migrate to support XP12 weight and balance system
Texture material fixes
Seat backs flipped normals
New interior trim normal map and improved ambient occlusion
Lighting adjustments
…. and many other tweaks to improve behavior for X-Plane 12